Sonic Explorations

London Sinfonietta – Sonic Explorations

Isambard Khroustaliov Obsolve
Adrian Moore Fields of Darkness and Light
Tim Souster Driftwood Cortege
Rodrigo Sigal Sonic Farfalla
Tim Souster Spectral
Natasha Barrett Liquid Crystal
Duncan MacLeod Diesis (world premiere)
Javier Alvarez Negro Fuego y Curzado

This was a night of some of the best live performances of electroacoustic music I have ever seen.

Expect more research on Tim Souster posted soon.

Sync or Swarm, Improvising Music in a Complex Age

Sync or Swarm is a book about musical improvisation rather than sound art or design, but I found a few elements that relate to all art.

” The thing I always come back to is Paul Klee’s description of drawing-taking a line for a walk.  I think of a solo saxophone as taking a note for a walk.  And we’ll see afterwards where we went rather than me leading you round a path I know well. ”  –Evan Parker, Pg. 36

Evan Parker is a jazz improv saxophone player.  I think this statement says a lot about music and art, and everything in between, including sound art and design.  When you are doing any creative project, it all comes down to how use elements or tools at your disposal, be that an instrument creating a melody and texture that pull a listener forward, or a sound, or paint on a canvas.  Many times we are working on a project where the end product is not defined, and the guidelines to get there are loose, as with musical improvisation.

“To be a creator requires operating in a shadowy boundary line between order and chaos.”        – John Briggs and David Peat on chaos theory.  -Pg. 83

“This kind of thing happens in improvisation.  Two things running concurrently in haphazard fashion suddenly synchronize autonomously and sling you forcibly into a new phase.”   –Cornelius Cardew  Pg. 69

For Critical Practice, Unit 8: Describe, Analyse, Situate

Looking at my practice from what I have done in the past, for school at Michigan Technological University or outside, I would define myself in a  few different ways.  My degree is a BA in Sound Design.  I have worked on realized theatrical productions, I have composed for theatrical production, I have worked on designing environments and music for small animations and films.  I have worked on personal experimental sound pieces and experimental music compositions.  I have also experimented with design and composition on Sprouts, a game created for iphone by a small software company called Nimbus Garden.

Soulset by Anna Stasek

East of the Sun West of the Moon – MTU Visual and Performing Arts

Sound Design: 

Sound designer is an illusive term with different meaning:

“(1) “Sound designer” is an artist who are brought on staff during the planning stages of a film, along with the set and costume designers, and who do their own mixing. The sound designer works with the director to shape an overall, consistent soundtrack that exploits the expressive possibilities of the sound medium. 

The over all sound design is organically related to the narrative and thematic needs of the film, and has an integrity not possible if sound is divided among an entire bureaucracy. ”          – 

Sound Art:

Sound art is a diverse group of art practices that considers wide notions of soundlistening and hearing as its predominant focus. There are often distinct relationships forged between the visual and aural domains of art and perception by sound artists.

Like many genres of contemporary art, sound art is interdisciplinary in nature, or takes on hybrid forms. Sound art often engages with the subjects of acousticspsychoacousticselectronicsnoise music, audio media and technology (both analog and digital), found or environmental sound, explorations of the human body, sculpturefilm or video and an ever-expanding set of subjects that are part of the current discourse of contemporary art.”  -Wikipedia….

Anri Sala at the Serpentine Gallery

This exhibit featuring Anri Sala was extremely well put together and created a very immersive environment for the viewer.  The blend of the visuals and audio was incredible and the use of the space itself and creating movement and link the different rooms and works was inspirational.  I wish the gallery would have allowed photography as there was so much to capture.   The time that stoop out the most of the full our I was taking in this art was the trio between the live instrumentalist who would wander the spaces playing off the two recorded saxophones coming through the speakers.

Thoughts on Audio Obscura

Audio Obscura, Greenlaw, Lavinia.  Attended Wednesday, 5 October 2011 at Saint Pancras Station London.

An obscure experience in a train station, indeed. Audio Obscura was a mix of creative writing and sound.  In one light it comes across as a collage of humanity and human emotion in different forms.  There is a flow and build throughout.


At the start the sounds mimic what might be going on around you in a train station.  As we get further into the piece, musical elements appear and disappeared, tones swell and fade, the is on moment in which two dull thumps can be heard, some tones are ominous others are quite tranquil. Sometimes the job of the added sounds were to add chaos, sometimes to bring the listener into a very calm place.  Sounds flowed well with the thoughts and voices.


Looking specifically at the dialog we hear a mishmash of jokes, thoughts on losing loved ones, thoughtfulness on the obscure, gossip, random details, small talk, and all manner of other small moments in human language.  I appreciated there were a variety of accents to help diversify.  By the end we see that perhaps the main goal, consciously or subconsciously for humans is acceptance of ones self and love for all, at the same time realizing that many deny this of themselves.

First notes and thoughts during the experience:

It was good to see Lavinia had into what people think and feel, that is hear and unheard on a daily basis.  The sound accompanying did a superb job of bringing us into different moods as the subject matter changed.


Audio Adventures